[Translation] New Mystic Skills from game.chosun.com

Hello again, TERA Fans! To round off the news for today, we're sharing one last, short translation including a few new TeraFans Wiki - mysticMystic skills we found on game.chosun.com. Check em out :D

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Fury of the Earth

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MP: 200
Cooldown: 5 seconds
Power: 540

Description: You infuriate the earth and damage enemies within 3m of you.

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Shackles of Pain

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MP: 130
Cooldown: 1.4sec
Power: 410

Description: You apply a DoT to an enemy within 15m of you. The DoT inflicts 374 damage every 2 seconds. This DoT can stack upto 3 times. This is a lock-on skill.


Shackles of Earth

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Casting time: Instant
MP: 600
Cooldown: 1min

Description: You shackle up to 4 enemies within a 15m radius of you. The shackled enemies will be slowed for 90% of their speed, but they will be immune to knock-down/paralysis. This is a lock-on skill.

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Shackles of Sleep

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Cast time: Instant
MP: 600
Cooldown: 35 sec

Description: You shackle up to 4 enemies within a 15m radius of you. The enemies who are shackled will be asleep for 20 seconds, the sleeping enemies have a 50% chance to awaken when damaged. This is a lock-on skill.

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Elemental Shot

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Cast time: Instant
MP: 26
Power: 123

Description: You fire an elemental shot forward 10m, damaging enemies in the shot's path.

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Curtain of Retribution

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Cast time: Instant
MP: 130
Cooldown: 2.5sec
Power: 279

Description: You create a fan shaped Curtain in front of you and attack enemies who touch the curtain.

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Essence of Leech: Imbibe

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Cast time: 1 sec
MP: 500
Cooldown: 15sec
Power: 104

Description : The caster as the center, enemies within 6m radius of the caster will be drained of their life and the caster will be able to absorb them. The HP absorbed will vary depending on how long you hold the button down.

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New Skills Under Development, Part 2

Good evening, TERA Fans! Today the TERA team has released information about two new under development skills, this time for the TeraFans Wiki - PriestPriest and TeraFans Wiki - sorcererSorcerer classes! Sorcerers have gained an AoE sleep ability and Priests have gained a new offensive spell.

Check out their official translations below! You can find part one here!

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This article series shares examples of new skills being developed, along with their descriptions and current in-game icons. New abilities for TERA's priest and sorcerer classes are revealed in this second installment. Videos demonstrating these skills are available on Hangame's official TERA website.

New Sorcerer Skill

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Sleeping Wind

The sorcerer releases a tranquilizing breeze that lulls multiple enemies to sleep within a large area.

New Priest Skill

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Divine Bolt

The priest fires divine bolts that automatically achieve a critical hit. This is a combo skill; three hits in a row results in a powerful final blow.

Examples of new skills for the remaining two classes will be published in a third installment.
-- Scapes

New Skills Under Development, Part 2

Good evening, TERA Fans! Today the TERA team has released information about two new under development skills, this time for the TeraFans Wiki - PriestPriest and TeraFans Wiki - sorcererSorcerer classes! Sorcerers have gained an AoE sleep ability and Priests have gained a new offensive spell.

Check out their official translations below! You can find part one here!

Quote

This article series shares examples of new skills being developed, along with their descriptions and current in-game icons. New abilities for TERA's priest and sorcerer classes are revealed in this second installment. Videos demonstrating these skills are available on Hangame's official TERA website.

New Sorcerer Skill

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Sleeping Wind

The sorcerer releases a tranquilizing breeze that lulls multiple enemies to sleep within a large area.

New Priest Skill

Posted Image

Divine Bolt

The priest fires divine bolts that automatically achieve a critical hit. This is a combo skill; three hits in a row results in a powerful final blow.

Examples of new skills for the remaining two classes will be published in a third installment.
-- Scapes

New Skills Under Development, Part 2

Amira: haha, I went to merge the topics and they got all funny. So, I'll just copy and paste my post here xDDD

Good evening, TERA Fans! Today the TERA team has released information about two new under development skills, this time for the TeraFans Wiki - PriestPriest and TeraFans Wiki - sorcererSorcerer classes! Sorcerers have gained an AoE sleep ability and Priests have gained a new offensive spell.

Check out their official translations below! You can find part one here!

Quote

This article series shares examples of new skills being developed, along with their descriptions and current in-game icons. New abilities for TERA's priest and sorcerer classes are revealed in this second installment. Videos demonstrating these skills are available on Hangame's official TERA website.

New Sorcerer Skill

Posted Image

Sleeping Wind

The sorcerer releases a tranquilizing breeze that lulls multiple enemies to sleep within a large area.



New Priest Skill

Posted Image

Divine Bolt

The priest fires divine bolts that automatically achieve a critical hit. This is a combo skill; three hits in a row results in a powerful final blow.



Examples of new skills for the remaining two classes will be published in a third installment.
-- Scapes

Class Overview- Priest

Happy Saturday, TERA Fans! This weekend, we're featuring the priest class description from the Official Korean website :]

This one seems to give quite a bit of information and even some lore, so personally I really liked it! No bias towards priests, or anything! :D

This description was originally translated by Meiellink into Japanese, then by Locien from Japanese to English and edited by me! Enjoy!


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Priest
Receiving protection from the gods, Priests stay close to their allies to protect them.

This class has the ability to heal its allies and to debuff their enemies in order to make battle safer.

Priests use staves and are armed with divine magic to damage their enemies. They are considered very reliable by their allies. Priests who are protected and blessed by the god of justice Yuria, use their divine magic to heal wounded allies and curse their enemies to ensure the safety of themselves and their allies.


Priest Abilities


01. Light of Judgement
The Priest's basic long ranged attack.




02. Healing Wind
A close range healing spell which heals the priest and the allies in its proximity greatly.



03. Regenerating Wind
A middle range healing spell that regenerates the health of any allies in its range relatively fast. The priest however has to channel this spell and cannot move while it's active.



04. Shadow of Slumber
The priest fires a sphere which temporarily puts enemies it hits to sleep.



05. Mana Boost
Allows MP to recover quickly. However, if you get attacked during MP recovery,
you will lose the MP recovery status when you use another skill.

Aion: Double Experience this Weekend

Aion would like to invite you to once again stock up on caffeinated products in preparation for a weekend without sleep. This Friday, January 22nd, at 8pm (server time), a double experience weekend event will be hold in Aion. And the experience bonus will run through the weekend before ending on Monday at 8am (server time).

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