Hello, TERA Fans! I come bearing the first translation of the day! Kalestine and I have worked to translate a detailed
This Is Game article that describes some of the most important changes to the Korean client since CBT3.
It's a great read with beautiful screenshots, so check it out and let us know what you think :D
TERA's OBT to start soon!
The game has changed a lot since last February's 3rd CBT.
TERA is currently looking to go into Open Beta and at G*Star 2010 Blue Hole Studio will be showcasing TERA for the last time before it launches. We've compared the CBT3 game client to the current client to see what has changed.
*New Race? The appearance of the Elin
The G*star client will include playable female Popori, female Aman, and male High Elf characters for the first time.
It's important to note that Popori females are now known as 'Elin'. There was a lot of discussion about how different the males and the females look from one another and it seems Blue Hole Studio decided to classify them as a separate race of beings.
Within the game, however, the Popori and the Elin are still organized under the "Popori" name and nothing relating the world or the lore has changed. The situation is similar to our real world "races" among Humans (like Westerners and Easterners.)
*Smoother combat
We were able to experience combat in the G*star 2010 demo. TERA's combat system seemed more action packed and smoother than before.
Firstly, with the addition of new skills, strategic character movement has become necessary. Let's take a look at the Berserker for example. Skills have a huge movement radius so it is important to calculate the distance you travel with the enemy.
It is important to attack your enemy accurately; movement and positioning are key.
The ability to move during the "charge" state has been added.
During combat it was very noticeable that character movement and attack speed were increased. Compared to CBT3 the combat feels much more active and exciting. The class most effected by this change was the Archer. The Archer's normal attack speed has significantly increased thus combat has become much easier. The ability to move while charging skills made theses skills much easier to use.
*Skill combo system added.
While playing the G*Star 2010 version of the client, we noticed the new combo system the most. When using certain skills, the game would show the icon of the skill you could use next to string the two skills together as a combo on the screen.
For example the Sorcerer class' 'Frost Needle' skill allows the skill 'Bomb Toss' to be used directly after as a combo.
Combo skills can be easily used by pressing the Space Bar.
When combo icons appear, for the duration of the time the icon is visible, you can press space bar to quickly execute the skill.
*Increased number of skills.
The G*star 2010 client includes many more class skills than the CBT3 client.
The sorcerer class gained a backstep skill to quickly create distance between the enemy and the player and the skill 'Bomb Toss' throws an exploding bomb in front of the caster.
The Sorcerer's Backstep skill.
The Berserker's Vortex skill.
In the G*star 2010 client, each class starts with about 7 skills on the hotbar but you can also choose from many other skills in the skill panel (Hotkey K).
*New Graphical Effect for debuffs.
When a character or a monster is infected by a status ailment, certain marks or symbols appear above their heads.
A poisoned monster.
A sleep'd Monster.
If an enemy is affected with a poison debuff a crimson colored icon will appear above their head. If a monster is afflicted with sleep, a purple icon will appear above their head.
*The appearance of TERA's first mounts.
The first appearance of mounts in TERA is also very notable. By default, mounts are assigned to the F3 key and if you press the key, a mount is immediately summoned. In the G-star 2010 client, all races and class have the same mount, the Warhorse. The Warhorse is instantly spawned when summoned and instantly despawned as well.
You can summon and ride the Warhorse.
There wasn't any Horseback combat yet so when you are attacked while mounted you are immediately knocked off your mount.
*Changes in old and new zones.
You can visit the Lake of the Moon, City of Forgotten Giants, Plateau of the Tyrant and an instanced dungeon in the G*Star 2010 client.
The Lake of the Moon has a beautiful atmosphere.
The snowy Plateau of the Tyrant.
The Lake of the Moon and the Plateau of the Forgotten Giants has already revealed, but little details were definitely improved upon.
The Plateau of the Tyrant is a new zone that is being shown at G*Star 2010 and it is a snowy place. There are snow effects on the ground and in the atmosphere of the zone.
*UI Design changes
In TERA, if you press the ALT or the ESC key, you change from Normal mode to UI mode. UI mode allows your mouse to be usable and brings up menus.
There were a few changes made to the UI mode. The system menu was added to the bottom of the screen. The system menu makes it easier to open different panels.
When in UI mode, the system menu pops up along with a row of icons for useful menus.
Players could also drag UI elements around to taste.
The world map was also improved upon. Take a look at before and after pictures below.
The world map from CBT3.
The new world map revealed during G*Star 2010.
The old UI design was antiquated and this new design is much easier on the eyes. The developers have used colors that are easier to see instead of colors that blend in with the map.
*What else changed in TERA?
We talked to Blue Hole Studio and things that seem to have changed the most are the gameplay and the questing. The G*star 2010 Client will only be a glimpse of what to expect in the OBT that is soon to come.
We're excited to see more changes in TERA with the OBT set to hit in the near future.