Class Overview- Elementalist



Good Evening, TERA Fans! Tonight, as we conclude our series of class overviews, we're featuring the often misunderstood Elementalist class.

Keep in mind that it's been stated a few times by developers that they hope to greatly distinguish Elementalists from Priests in the future, so this class is likely to change quite a bit!

This description was originally translated by Meiellink into Japanese, then by Locien from Japanese to English and edited by me!

Enjoy! :turned:


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Elementalist
The Elementalist communes with spirits and uses their power to support allies.

This class has various abilities to boost the power of their allies. Elementalists spontaneously use the power of spirits to support their allies and incapacitate enemies.

Elementalists are very fragile by nature as they only wear light armor, therefore their strength lies in seeking aid from spirits. Elementalists observe battles from afar and react according to the situation. It takes a lot of practice to develop this intuition.



Elementalist Abilities

01. Mana Boost
Allows MP to recover quickly. However, if you get attacked during MP recovery, you will lose the MP recovery status when you use another skill.



02. Elemental Shot
A basic ranged attack skill with the ability to hit one target.



03. Essence Leech
An absorption skill. Absorbs the health of enemies within its range and restores the MP of allies.



04. Healing Wind
A close range healing spell which heals the Elementalist and the allies in its proximity greatly.

Class Overview- Mystic

Good Evening, TERA Fans! Tonight, as we conclude our series of class overviews, we're featuring the often misunderstood Mystic class.

Keep in mind that it's been stated a few times by developers that they hope to greatly distinguish Mystics from Priests in the future, so this class is likely to change quite a bit!

This description was originally translated by Meiellink into Japanese, then by Locien from Japanese to English and edited by me!

Enjoy! :turned:


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Mystic
The Mystic communes with spirits and uses their power to support allies.

This class has various abilities to boost the power of their allies. Mystics spontaneously use the power of spirits to support their allies and incapacitate enemies.

Mystics are very fragile by nature as they only wear light armor, therefore their strength lies in seeking aid from spirits. Mystics observe battles from afar and react according to the situation. It takes a lot of practice to develop this intuition.



Mystic Abilities

01. Mana Boost
Allows MP to recover quickly. However, if you get attacked during MP recovery, you will lose the MP recovery status when you use another skill.



02. Elemental Shot
A basic ranged attack skill with the ability to hit one target.



03. Essence Leech
An absorption skill. Absorbs the health of enemies within its range and restores the MP of allies.



04. Healing Wind
A close range healing spell which heals the Mystic and the allies in its proximity greatly.

Class Overview- Archer

Happy Valentines Day, TERA Fans! :wub: Tonight, we're happy to deliver the Archer translation from the Official Korean website :]

This description was originally translated by Meiellink into Japanese, then by Locien from Japanese to English and edited by me!

Enjoy! :wub:


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Archer
Swift hunters who rely on precision.

This class is equipped with large bows, fast speed and the ability to continuously fire arrows from a long distance.

Archers have excellent maneuverability, deal large amounts of damage and fluster their enemies by incessantly firing barrages of arrows towards them.

Since Archers have sacrificed heavy armor in favor of swift maneuverability, keeping their distance from enemies is of utmost importance.


Archer Abilities

01. Basic Attack
A basic long ranged attack. Quickly fires an arrow that can hit one enemy.



02. Multi-Shot
A long ranged damage skill. Accumulates power and releases an attack that can hit multiple targets. The longer the Archer focuses the more powerful the attack becomes.



03. Piercing Shot
A long ranged damage skill. Fires an arrow piercing through enemies and causing a knockback or stun. The longer the Archer focuses the more powerful the attack becomes.



04. Concentrated Shot
A long ranged damage skill. Accumulates power and releases a devastating attack that can hit one target. The longer the Archer focuses the more powerful the attack becomes.

Class Overview- Priest

Happy Saturday, TERA Fans! This weekend, we're featuring the priest class description from the Official Korean website :]

This one seems to give quite a bit of information and even some lore, so personally I really liked it! No bias towards priests, or anything! :D

This description was originally translated by Meiellink into Japanese, then by Locien from Japanese to English and edited by me! Enjoy!


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Priest
Receiving protection from the gods, Priests stay close to their allies to protect them.

This class has the ability to heal its allies and to debuff their enemies in order to make battle safer.

Priests use staves and are armed with divine magic to damage their enemies. They are considered very reliable by their allies. Priests who are protected and blessed by the god of justice Yuria, use their divine magic to heal wounded allies and curse their enemies to ensure the safety of themselves and their allies.


Priest Abilities


01. Light of Judgement
The Priest's basic long ranged attack.




02. Healing Wind
A close range healing spell which heals the priest and the allies in its proximity greatly.



03. Regenerating Wind
A middle range healing spell that regenerates the health of any allies in its range relatively fast. The priest however has to channel this spell and cannot move while it's active.



04. Shadow of Slumber
The priest fires a sphere which temporarily puts enemies it hits to sleep.



05. Mana Boost
Allows MP to recover quickly. However, if you get attacked during MP recovery,
you will lose the MP recovery status when you use another skill.

Class Overview- Sorcerer

Good Afternoon, TERA Fans! Sorry for the delay, but today we're bringing you some translated information about sorcerers!

This description was originally translated by Meiellink into Japanese, then by Locien from Japanese to English and edited by me! Enjoy!


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Sorcerer
Researchers who use hidden, mystical magic to conjure dreadful, destructive powers.

This class has the capability to deal high damage from a distance and support allies. Sorcerers use mystical disks to call forth magical power and are one of the strongest damage dealers.

Sorcerers are very fragile and wear light armor so they use various
means to thwart their opponents in order to defend themselves. Given this, the most important protection sorcerers have are their quick judgement and allies. Sorcerers are able to unleash their spells within the blink of an eye.


Sorcerer Abilities


01. Fire Ball
The Sorcerer's standard range attack. Each Fire Ball is only capable of hitting one enemy.



02. Ice Needle
A ranged attack with the ability to pierce through enemies, damaging anyone in its trajectory.



03. Lightning Trap
Lays a trap on the ground, which when triggered by enemies temporarily stuns them.



04. Blast Ball
A powerful ranged attack. The Sorcerer channels the spell and releases a ball dealing massive damage. The longer the Sorcerer channels the spell the more powerful it becomes.



05. Mana Boost
Allows MP to recover quickly. However, if you get attacked during MP recovery,
you will lose the MP recovery status when you use another skill.

Class Overview- Berserker

Good evening, TERA Fans! Although there was no new translation last night, tonight we're sharing the berserker class overview translation! :]

This overview was originally translated by Meiellink into Japanese, then by Locien from Japanese to English and edited by me!


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Berserker
Destroyers that carry large axes on to the battlefield.

Berserkers use the anger they have pent up inside of them to deliver explosive bursts of damage to their opponents. The Berserkers' axes have a small range and very slow attack speed, so it takes high concentration and a lot of caution to carry out their role.


Berserker Skills

1. Basic Attack
Swings the axe powerfully to the ground. By continuously swinging it up to four times the damage dealt increases by each hit.



2. Concentrated Blow
Accumulates power and releases all of it into a single strong attack. The longer the Berserker focuses the more powerful the attack becomes. Its attack range is very narrow.



3. Bash
Bashes the axe into the ground and disorientates opponents in the immediate vicinity.



4. Weapon Block
The Berserker uses his axe to protect himself. He cannot protect allies with it, however.

Class Overview- Slayer

Good Afternoon, TERA Fans! Today we're showcasing the slayer class!

This description was originally translated by Meiellink into Japanese, then by Locien from Japanese to English and edited by me!


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Slayer
A class that wields a heavy, large sword ruthlessly.

Slayers are equipped with heavy swords and armor which makes their attacks rather slow. Their role is to deal great amounts of damage towards wounded enemies to take them out with certainty. Due to the heavy armor and swords slayers weild they move sluggishly. To compensate for this weakness, they have incredible composure and are great at making decisions. Slayers are useful for helping allies who are surrounded by enemies.


Slayer Abilities

1. Basic Attack

Brandishes the opponent with the sword once. By continously striking up to four times the damage dealt increases by each hit.





2. Whirlwind

Accumulates power and deals a powerful attack. The longer the Slayer focuses the more damage he does. After accumulating power the Slayer releases all of it explosively into a single attack swinging his sword around him quickly.






3. Trip Attack


The Slayer moves forward and lunges an attack towards the opponent, beating him to the ground.





4. Evasion

Allows the Slayer to dodge an opponent's attack. Due to the Slayer's sword being heavy there's a risk to receive an opponent's attack while standing up to get ready to evade it.

More Castanica Information!

Good morning, TERA Fans! Today I was pleasantly surprised to find some more information about Castanica on the Korean Site's main page. This appears to be another zone preview for the city, displaying its beautiful and haunting background music and sharing some more screenshots.

This article was originally translated by Meiellink into Japanese, then by Locien from Japanese to English and edited by me!


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Quote

Good day, this is Mr. Blue.

Have you been able to live up to your new years resolutions?
The time is passing quickly, and now it's already February.

Today we're continuing to introduce you to the world of TERA through music. The fourth in the series is the OST of last week's development news, the Castanic town of Castanica.

First, please take a look at these screenshots.


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TERA_BGM_05.mp3

Introducing the town just by music is a bit of a waste so, we're also showing you a conversation with a Castanic Archer NPC.


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For those of you who participated in the second closed beta, do you notice any difference?
We have applied animations to NPCs that you talk to, to make them appear a bit more alive than before.

In order to prepare for the game's release, we try to improve the world of TERA a little every day in the hopes of satisfying everyone.

Thank you for cheering us on! We hope you'll continue to encourage us.

-Mr. Blue

Class Overview- Lancer

Good evening, TERA Fans! Tonight we've got the Lancer class translation from the official Korean site!

This article was originally translated by Meiellink into Japanese, then by Locien from Japanese to English and edited by me!

Enjoy :D


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Lancer
A class specialized in defense that wields a lance and a shield.

The Shield Block ability doesn't just protect you, but also anyone standing behind you. The Lancer can protect their friends by emitting a shout at monsters who are attacking them, provoking the monsters to run towards you instead.


Lancer Abilities

1. Basic Attack
Pierces the opponent's body deep with your lance. It is possible to strike your opponent
up to three times to pierce them even deeper.



2. Shield Block
The Lancer holds his shield up to block an attack. After successfully blocking an
attack you can retaliate immediately.



3. Roar of Defiance
Lets out a roar which provokes enemies to attack yourself.



4. Ferocious Charge
The Lancer holds up his lance and lunges forward piercing his opponents in a long straight line.

Class Overview- Warrior

Ello, TERA Fans! Today we're going to start presenting the translated class articles found on the Official Korean website. Hopefully we can learn a bit more about each class this way!

This article was originally translated by Meiellink into Japanese, then by Locien from Japanese to English and edited by me!

Today's class is the nimble and quick-thinking warrior, Enjoy!


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Warrior

Warriors wield two swords, one in each hand which with they display daring swordplay on the battlefields while running very quickly. Warriors are highly dependent on their speed and quick judgment with which they attract their opponent's attention and confuse them in order to strike them.

Even though the swords that warriors carry are very light and deal little damage the they are still a force to be reckoned with. Warriors have the ability to attack continuously because of their impressive agility.


Warrior Abilities

1. Basic Attack
Strikes the opponent once. By continuously striking up to four times the damage
dealt increases by each hit.



2. Evasion
Allows the warrior to dodge an opponent's attack.



3. Sword Dance
Rapidly and elegantly strikes the opponent multiple times.




04. Concentrated Attack
The warrior focuses an attack on a narrow area which deals high damage.
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