Free-to-play Aion Client Available for Download, Closed Beta Coming soon

Starting from January 19 the Aion client can be downloaded in preparation for the launch in February.

TERA Japan Closed Beta Schedule Announced

Hey, TERA Fans! It's been a long time since we've had major TERA news, hasn't it? I think that will all be changing as the E3 Expo rolls around next month from June 7th-9th; it seems to me we'll get some sort of important announcement there!

I'll be at the show and I'll see TERA at both its Atari and En Masse Entertainment booths so as not to miss anything. As the show draws nearer I'll also be taking questions from the community for an interview with the EME team :) So, exciting times ahead, have no fear!


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Anywhoo! Today there's a small bit of news to report: our Japanese translator Meiellink confirmed for me today that TERA's official Japanese site has announced the details of TERA's Japanese CBT! Learn more below, thanks to Meiellink!

TERA Japan CBT Schedule

    CBT Time Period
  • July 1, 2011(Fri) - July 4, 2011(Mon)


    CBT Application Dates
  • June 13, 2011(Mon) - ?


    Number of Participants
  • 35,000 players


    Qualifications for Applicants
  • Must have a valid Hangame account.
  • Participants will be chosen at random.
  • "TERA Leaders" (a group of community leaders.) will be automatically included.


    CBT Restrictions
  • Level cap: Level 22
  • Race/class limitation: All races and classes.
  • Zones to level in: Island of dawn, Velika and Eternal Basin (Sounds odd to me, maybe a mistranslation x3)

Caelixi’s Crazy Cartography 2

Hey again folks, time for another peek into the adventures of Caelixi, the eager young Elin explorer and sorcerer extraordinaire.

There are risks to mountaineering and reckless exploration. Occasionally your curiosity might overcome your better judgement, and you may take a look into places best left unseen. This happened to me while climbing the mountains near Pora Elinu. I saw the edge of the map, and wondered if, since Arun is a continent, the ocean lay in some form over the rocky range. Up and up I went, until suddenly the map vanished, and little Caelixi and her horse were plummeting into oblivion. Hang on tight Caelixi!!

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Sad (and ironically) to say, life would have been simpler if she'd died... Since falls no longer kill you but rather drop your life to 1, she hit the bottom... kinda... and lived. The bottom, however, was a place no one wants to find themselves. Unable to move, unable to use teleport scrolls or recall to Velika, you're literally stuck under the map. Well, that is, until you relog to see if that will help. Then you find yourself ABOVE the map! In fact, if you were in the beta and looking up at the Eye of Balder on Wednesday before the beta ended, you may have seen a little Elin on the sun:

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Stuck standing on the sun, still no access to portals, I had to resort to using the "unstuck" option from the system menu. Good times!! :thumbsup:

So last time I mentioned getting up onto the mountains near the entrance to the Celestial Plains. From there, one can get *Almost* anywhere in Arun. I say almost, because there is one zone that you will need to be a little more aggressive in your climbing to get to, but we'll get there in the coming articles!

From the aforementioned climb you can simply head North until you leave the Plains behind. Now, there are multiple access points in the plains, and if you chose one closer to the Velika side, you might have a bit more of a challenge, since there is a small zone directly behind Velika that is simply an empty basin. The textures are copy/paste and simply repeat on and on, but it looks like it could be used for something in the future, there is certainly a large chunk of unused real estate.

If you continue North though, you'll see the forest below you become jungle. The first place you'll have the opportunity to drop down to the ground is actually very close to the entrance of an open world instance, whose name translates roughly to 'The Goat Locker'... I'm serious! It's full of pirates, hanging fish, huge skulls. In the furthest bowels is the pirate ship, which many of you have seen so in an effort to save photobucket bandwith I'll leave out.

Though it's fun to go down and take a look around, staying up in the mountains will produce more results! Further North you'll discover mountains that are even higher than the ones you are on, and have a really cool mist effect.

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It's tricky, and may take a few tries, but there is a way around the valley floor if you cleave to those misty mountains. Eventually you'll come to a point where you won't be able to proceed further, which is a bit of a disappointment. The zone below you, however, is one of those which I mentioned last time that hadn't been added to the beta. There were a few NPC's, but no mobs whatsoever. Next time I'll give you a tour of the impressive and frightening looking zone.

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K-TERA Patch Notes | 1.25.11

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Yesterday, TERA released in Korea. A much quieter event than Western launches, the game simply underwent some patching and required players to add gametime to their beta accounts. Last week Kalsteine translated the bulk of K-TERA's launch patch notes, however a few additional items were added before the game opened.

The extra changes mostly seem to revolve around balancing melee classes. Check out the patch notes in full below :3!

Quote

System
Shops
  • All vendor items had their sell prices lowered.


Crafting
  • Items acquired through crafting or Battlefield have been improved.
  • Lowered the amount of ingredients needed to craft normal items.


Class
Slayer
  • Defense increased by 13 points.
  • Depending on where the slayer is hit, the chance of being knocked back has been decreased.
  • When hit from the front the chance to be knocked back was decreased.
  • When hit from the side the chance to be knocked back was decreased.
  • When hit during skill animation the chance to be knocked back was decreased by a small amount.


Berserker
  • Defense increased by 4 points.
  • Received the same knock back changes change as the Slayer.


Warrior
  • Warrior stats will change in the future.
  • The devs are aware of current Warrior issues.
  • We are planning to increase the Warrior’s tanking ability.


Misc
  • Secondary stats on items were tweaked.
  • We decreased the effect of Accuracy crystals.

Assorted Screenshots from the G*Star Press Conference Demo

Day 2: 20-30 New pictures added!

Today in Korea, TERA's developer, Bluehole Studios and TERA's publisher NHN, held a press conference announcing lots of new information. From google translations, it's clear that the team focused on announcing additions and improvements to the game since the third Korean closed beta that took place this past March.

While we wait for our awesome translator Kalsteine to get the most relevant articles translated, I'm going to be posting all the new screenshots I can find from the various articles floating around Korean gaming news outlets. Check back for updates and additions!

Enjoy :D

Warhorses in Action


Monsters and Bosses


Player Characters/NPCs


Maps and Zones


Updated UI

[Translation] Updates to TERA’s Items

Hello, TERA Fans :D No I haven't forsaken you, I'd never do that <3 I am really sorry for my disappearance though-- you can blame blizzcon! I was over in California doing coverage for MMO-Champion and a little partying too. ;D

Anyway! Better late than never, today I have Kalsteine's translation of a new Korean article that popped up late last week. The article's got lots of new and important information, including updates Blue Hole Studio has made to armor and the introduction of a new item enhancement system.

Check it out below and let us know what you think!


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Hello! Mr. Blue here.

Ever since the third closed beta ended, I'm sure you have all been hungry for new information. There was some news about new skills and enhancement crystals but today we've got even more news! We'd love to hear your feedback on these features.


Changing/Adding Items

One thing we noticed during CBT3 was that there was a limited variety of items. While leveling up and attaining better items, players felt that they wanted to look unique. To satisfy everyone, we thought we really needed a huge variety of items, not just items that are stronger, but also items of different styles. We increased both the quantity and quality of items.

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These are just a few of the items you'll have the freedom to use around early-mid game. We encourage people to level higher and see our huge selection of items.


Increase in Item Quantity

One of the most common complaints during CBT3 was that there wasn't enough items to attain during leveling. Due to that there wasn't a very big difference between characters of the same level range. Even after killing elite monsters players were unable to acquire new equipment and that came off as a huge let down. These issues prompted us to change and add more items for players to acquire.

We have added a number of different weapons and items to the game since CBT3. We've also added amulets, crystal infusion (?) and stat bonuses. Equipment can be acquired through questing, monster drops, crafting and other methods.

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Armors now exist with different looks and colors.


Do you recall the final bosses of the instanced dungeons and open world elite areas? Now you can acquire items named after them once you've defeated them. You can also acquire tokens which you can use to buy equipment with from doing instance related quests or clearing an instance.

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Equipment named after monsters. Tradon's Dual Sword(Left), Ranork the Giant's Dual Sword(Right).



Better Item Quality

1. Variety of Ranks

We also implemented a system of item ranks. Equipment will now be ranked either as normal quality, high (magic?) quality, rare quality or legendary quality. Their corresponding colors are white, green, blue and orange.

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Differently ranked items.


2. Different stats for each different item rank.

Ranks are not only there to show which is better than the other. If an equipment is ranked magic or above they will have extra stats. Magic items will include one extra stat, rare items will have 2 and legendary items will have three.

Also items only acquired by instanced dungeon bosses also come with bonus stats, so go venture out in the World of TERA to find out more. Other than equipment acquired from quests, ranked items with stat bonuses will have different kinds of stats, even if the item is named the same. This will give more variety even if everyone has the same items.

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The exact same type of weapon can have different stat bonuses.


3. Fusion Enchantment

TERA's equipment can be enchanted through a system called Fusion Enchantment. No matter where you are, you can use the Fusion Enchantment UI and use materials to enchant your equipment. To fuse one piece of equipment with another, they do not have to be the exact same type of equipment as the one you are trying to enchant, they just need to be the same rank. The piece of equipment can even be an item for a different class. (This information may be slightly inaccurate, but that's what it seems to sound like they're saying from the literal translation.)

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The piece of equipment in the middle is the one being enchanted and the two on either side act as materials.


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Some options that are attainable through Fusion Enchantment.


Fusion Enchantment can raise basic stats like defense and it can also add bonus stats that become available when certain requirements are met. (Kind of like Set item bonuses except this one is through reaching certain enchantment goal. You can see +3, +6, and +9) Greyed out options are options that you cannot currently benefit from due to item lacking the requirement. Having a + on weapons can be reached through enchantment and some of them require you to enchant as much as 9 times for some bonuses. Also these bonuses are completely random, so it is hard to foresee what your future bonuses will be.

4. Other changes

We've changed many things other things since CBT3. We are working to make crafting a bit more accessible, adding more accessories, adding items like bombs you can throw at enemies, different graphic effects that can be achieved through Fusion Enchantment, and more equipment variation. We are sorry we couldn't reveal them in more detail in this report and we hope you will find out more when you explore the world of TERA!

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"Thank you for reading!"


Sorry for the long wait for more information.

Sincerely, Mr. Blue

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