TERA Fans E3 Interview with Senior Producer Brian Knox

Hey, TERA Fans! So sorry this was so delayed but I've been having trouble getting both time and a spot with good internet at the same time D:! Here's the long awaited interview I had with Senior Producer Brian Knox at E3!

More goodies incoming! Enjoy! :3


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Amira: So I just have a few questions for you! First off, they’ve all been submitted by TERA Fans members.

Brian: Oh awesome, those are my favorite!

Amira: Around how many quests will the game be launched with?

Brian: We’re saying there’s thousands of quests. We want to do what we can to make the game quest driven and story driven so that you’re not having to just kill monsters over and over; we want the quests to lead players along.

Amira: Right, great! How detailed will the guild system be? Will there be alliances or detailed options?

Brian: We’re working on the actual technical term, there’ll obviously be alliances among players but how that plays out technically within the game we’re still deciding on. Guilds will be able to rank different members, for example, there’ll be different permissions for officers versus regular members.

Amira: How much effect will players have on the world? Can you give any specific examples?

Brian: In terms of player’s activities in the world, we really think that’ll shine in the political system. The players will determine the history of, you know, this person was in power and then this person was in power and then this guild rose up and challenged him so we think that the history is really the biggest impact the players will have on the world.

Amira: Speaking of which, can you tell us anymore about the political system?

Brian: I can do a little bit, we’re not talking a lot about it, but, there’ll be different ways to be elected, be it through PvP, wealth, as well as voting. We’re just trying to find the right balance so that different players can participate in different ways and have a choice about how they want to be a part of it all. Once you’re elected to office, there’ll be some cool features available as well.

Amira: Will there be a separation between PvP and PvE gearsets?

Brian: Right now that’s not our goal. Our goal is to provide possibly skills that would work a little bit better in PvE versus PvP. It’s more that route versus having different gear sets, because, especially when you’re out and about, you don’t want to be like, “Oh, I have to switch my gear.”

Amira: Will the NPCs in cities be life-like?

Brian: We’re definitely going to be having NPCs bustling around, but we also want to keep players there with the commerce, so it’ll make it feel alive because players will be there, the guild housing is there, the way the players are shopping, talking and chatting, we’re working on voice chat as well. We really want to keep it bustling and alive.

Amira: How will mob-tagging work?

Brian: Right now it’s, you hit it and it’s yours. It doesn’t matter if someone else does more damage right now, they won’t steal it.

Amira: Is there any specific information you can share on the character talent system?

Brian: We’re working on a way to increase skills with skill points. We haven’t really given it a name yet. It was based off of focus group feedback and basically players wanted ways to differentiate there classes and to have different builds, so you’ll be able to assign points to skills which will then increase their power. It’ll be a way of defining yourself.

Amira: There was some confusion recently following an interview about this one; will certain classes be locked out to certain races?

Brian: This is a big debate apparently! The answer just isn’t final yet. We actually corrected that internal communitarian, but the answer just isn’t final yet.

Amira: Can you tell us a little about the alt-points system we’ve heard about?

Brian: I don’t have a ton of detail on it but it’s going to be a way that, once you get to max level, the things you’re earning can be kind of handed down to your alts. So it’ll allow them to get special weapons or level a little bit faster, kind of, get through the content that maybe you don’t want to redo again. What we really hope is that players can go through the game multiple times, each time taking different paths, that way, making an alt is fun and different every time. But this is a pretty big focus because every class plays so differently, so it’ll be a real different experience for every class.

Amira: Can you give us any specifics about the battleground system?

Brian: No, we’re not talking too much about the specifics right now. For the most part, we’re really focusing on PvE now and making sure that the balance and pacing in the game is correct, making sure the classes are good. Then when we balance for PvP, we’re going to be balancing for party play, not one on one. There are some cool things we’ll get into later on.

Amira: Will there be any NPC faction reputation systems?

Brian: Right now there’s no faction system.

Amira: Which aspects of the game are specifically being westernized?

Brian: Everything, because we’re taking the feedback from everywhere and saying, you know, what are your players saying about this and what our players saying. Oh! They’re saying the same thing, so, a lot of it; you have so many resources before the launch with which you can do only so much stuff. You’re not going to be able to do everything, or every game would be perfect.

So, if we have a feature that players are really caught on and the Korean gamers are really caught on, it really prioritizes it because, you know, more bang for your buck, right? But there’ll also be things that the West has to have that maybe Korea doesn’t have. Maybe its promotional items or it’s the pacing in the game. Those are the kinds of things where we talk to the developers and we decide where we can allocate our time best.

Because they have not launched in Korea, all suggestions are valuable. There are things we’ve suggested that have been turned down, but then brought back up and put in. So we’re exploring something in terms of an achievement system, that’s definitely something the West prefers. Like I mentioned the pacing is a big thing. We’ve been given the green light to have a different leveling curve than in Korea, which is a huge difference, but we can’t just pick things. We need to do our research and do our focus group testing and see what our players want.

Exclusive FGT2 Recap!

(DISCLAIMER: The developers at En Masse Entertainment have enabled TERA Fans to share this information from the FGT with our community. Keep in mind that any of the information found here is subject to change as the game continues to develop.) (Click all the images in this post to see them full sized!)




This weekend, many TERA fans got a chance to test our favorite game! From what was available for us to test, the TERA Fans staff is able to discuss a few exciting features. Over the next few weeks, we'll be featuring wiki articles and guides with some exclusive information on the topics found below! Keep a look out!


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The Island of Dawn

This beautiful island is home to giant, raging trees, ancient ruins and dark forces. This is the first province you visit in your adventures through TERA and from its quests to your first taste of the incredible combat system, it leaves a lasting impression! TERA Fans will be showcasing the lore of this mysterious island, as well as many screenshots and maps from FGT2!





The World

The world of TERA felt vast, open ended and even mostly complete during FGT2! Our staff members explored every bit of the world that we could reach during this test and we'll be sharing lots of maps and beautiful screenshots of what we found!





Classes and Skills

The staff and I were able to test all of our favorite classes during FGT2 and we were excited to find many new skills added! Over the next few weeks, we'll be discussing the skills and mechanics of the classes we had a chance to play.

Guides
- Berserker: Guide by Alair
- Priest: Guide by Amira
- Lancer: Guide by Eldritch_Song
- Sorcerer: Guide by Valaka
- Archer: Guide by Kvinna and Caelixian
- Slayer: Guide by Amira



Homunculus

The Homunculus system was almost fully translated and operational during FGT2! A unique and fun feature of TERA, we'll have a guide to using this shop system, including all the different types of Homunculus a player can hatch and how to get started!





Character Creator
Though we've already been able to discuss the character creation process with you before, this FGT allowed the creation of Human females and male Castanics, so we'll be able to show you their character creation! We've also got lots of specific pictures from creator, including facial options and accessories.





Armor

In TERA, three are three different types of armor and all pieces of armor look different dependent on your character's race. We've gathered screenshots of many of the different styles available in FGT2 as well as their stats and class restrictions!




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Keep an eye out for all these in-depth articles coming up soon!

And Focus group testers, don't forget! The test will be up tomorrow, Tuesday April 20th from 12 PM PDT-10 PM PDT! Be sure to take the surveys in the FGT forum and write as much feedback as you can!

CBT3 Diary #2 – Screenshots + Dev Tracker and Curse Premium!

Due to server maintenance and real life, I didn't get as far in the beta as I'd hoped today D:! However, I still have a few nice goodies for you all in the form of screenshots! Check below for the human Amira, some anticipated NPCs and some shots of the classes available for Human females at this time!

Click the images for full size!


Amira, the Human Slayer!



Hanging with a male High Elf NPC!
And a female Popori NPC!



Female Humans


Slayer
Mystic



Archer
Sorcerer



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Hope you enjoy! Late tonight I hope to have some more videos and screenshots to share as well! Untill then however, I have a few pieces of TERA Fans news to go over with you!

Developer Tracker
You may have already noticed, but today, TERA Fans has gained a developer tracker! This wonderful little contraption is designed to catch any and all staff posts on the forums over at tera-online.com so that you can easily find what the Bluehole Studio and En masse Entertainment staff are saying! You can discuss their individual posts as each comment a developer makes will generate its own thread in the developer tracker.

The developer tracker's forum can be found here, or you can view it by RSS Feed!



Curse Premium
As you hang around TERA Fans, you may notice some orange names about! These belong to our Curse Premium users who will enjoy a few benefits here on TERA Fans.

  • Access to Premium only forum. (Coming soon!)
  • Fancy Title
  • Lowered time between searches.
  • 5,000 personal messages instead of 150.
  • Allowed to send attachments in personal messages
  • Give ten positive reputation in a day instead of only five.
  • 5MB of attachments across posts and messages.
  • Larger personal photo, 170x240.
  • Change topic rating after rating already.
  • Delete own posts and topics.
  • Can set gallery image notes.
  • 25MB of gallery space, up from 5MB.
  • 2MB maxium per gallery image, up from 1MB.
  • Can create up to three albums instead of just one.


In addition to these TERA Fans benefits, Curse Premium also gives Curse members many other benefits. To learn more or sign-up, please take a look here!


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That's all for right now, TERA Fans! The beta is offline at the moment and won't be back up untill 9 PM CST (12:00 PM Korean time). If you're interested, you can find the schedule at the bottom of this page.

Check back late tonight for another update from the 3rd Korean beta!

CBT3 Diary #1 – Female Human Character Creation

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Dear Diary- I mean, TERA Fans,

Today at 4:00 PM Seoul time (which is 1:00 AM Central D:), the third Korean beta test began! Or... it kind of did! At about 4 PM in Korea, players who were spamming the "game start" button, including me, began to download Game Guard.

If you're not familiar with it, Game Guard is a program used by many MMOs in attempt to protect the game against all kinds of rule breaking. Whatever your opinion of it, for better or for worse, at this point TERA uses the program.

Once that was done installing, I was able to enter the game, where I quickly noticed that there seemed to be only one server for all 20,000 testers! I am not sure if this will change, but for now there is only one selectable server. Upon entering that, I tried to make my way to the character creator, disconnecting from the server a few times on my way.

Followed by some messages on the Korean Bulletin Board, the game was taken down for emergency maintenance at least twice. I took a little break while waiting for it to come back up, but eventually I stayed in game long enough to get a good bit of female human character creation recorded! While I was hoping to get more, here's what I was able to get before the game went down!



I'm sorry for the early cut off, but I was interrupted as the game has gone down for an hour long maintenance period. :( When it comes up next I'll get a nice video of male Castanic creation!

<3 Amira

[Updated!] CBT3 Diary #1 – Female Human and Male Castanic Character Creation

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Dear Diary- I mean, TERA Fans,

Today at 4:00 PM Seoul time (which is 1:00 AM Central D:), the third Korean beta test began! Or... it kind of did! At about 4 PM in Korea, players who were spamming the "game start" button, including me, began to download Game Guard.

If you're not familiar with it, Game Guard is a program used by many MMOs in attempt to protect the game against all kinds of rule breaking. Whatever your opinion of it, for better or for worse, at this point TERA uses the program.

Once that was done installing, I was able to enter the game, where I quickly noticed that there seemed to be only one server for all 20,000 testers! I am not sure if this will change, but for now there is only one selectable server. Upon entering that, I tried to make my way to the character creator, disconnecting from the server a few times on my way.

Followed by some messages on the Korean Bulletin Board, the game was taken down for emergency maintenance at least twice. I took a little break while waiting for it to come back up, but eventually I stayed in game long enough to get a good bit of female human character creation recorded! While I was hoping to get more, here's what I was able to get before the game went down!



I'm sorry for the early cut off, but I was interrupted as the game has gone down for an hour long maintenance period. :( When it comes up next I'll get a nice video of male Castanic creation!

<3 Amira

Update:

Got some video of the male Castanic customization! Here you go, enjoy! Look out for a new post in a few hours as well!

Welcome to TERA Fans!

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Welcome to TERA Fans, a community and news source all about Bluehole Studio's next generation MMO TERA Online. Powered by Curse, we aim to be the most popular and informative source for all things TERA.

We're opening with a wealth of information to share with you! Around TERA Fans you can find:

- TERA Fans Wallpapers
- A Recap of what we Know About the Game so far.
- A Character Creation Guide
- A UI and Controls Guide
- A Collection of Trailers
- A Compilation of Official FAQ's and Q&A's
- Ten Zone Previews: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10
(Credit for these translations goes to cinderboy)

Posted Image Login with your Curse Account
When you sign-up for TERA Fans, you will be instructed to make a Curse.com account. If you already have a Curse.com account, simply login with your Curse.com account information.

-Before posting please take some time to review our forum rules!-


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Help Wanted!
Currently TERA Fans is seeking volunteers to help build the #1 TERA Fansite. In particular we are hoping to find someone who has a good bit of experience with wiki's and some Korean translators. If you feel you have the skills for either of these jobs, please send me a PM with a relevant subject title.

Current Staff
Meet the team!




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A Note About our Disclaimers: As you browse through TERA Fans, you may find some disclaimers. Please realize that any information from the TERA FGT is subject to change at any time. If you have any questions or comments about this disclaimer, please do not post on our forums about them and instead contact an administrator in private.

Welcome to TERA Fans!

Posted Image


Welcome to TERA Fans, a community and news source all about Bluehole Studio's next generation MMO TERA Online. Powered by Curse, we aim to be the most popular and informative source for all things TERA.

We're opening with a wealth of information to share with you! Around TERA Fans you can find:

- TERA Fans Wallpapers
- A Recap of what we Know About the Game so far.
- A Character Creation Guide
- A UI and Controls Guide
- A Collection of Trailers
- A Compilation of Official FAQ's and Q&A's
- Ten Zone Previews: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10
(Credit for these translations goes to cinderboy)

Posted Image Login with your Curse Account
When you sign-up for TERA Fans, you will be instructed to make a Curse.com account. If you already have a Curse.com account, simply login with your Curse.com account information.

-Before posting please take some time to review our forum rules!-


Posted Image



Help Wanted!
Currently TERA Fans is seeking volunteers to help build the #1 TERA Fansite. In particular we are hoping to find someone who has a good bit of experience with wiki's and some Korean translators. If you feel you have the skills for either of these jobs, please send me a PM with a relevant subject title.

Current Staff
Meet the team!




Posted Image



A Note About our Disclaimers: As you browse through TERA Fans, you may find some disclaimers. Please realize that any information from the TERA FGT is subject to change at any time. If you have any questions or comments about this disclaimer, please do not post on our forums about them and instead contact an administrator in private.
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